Légende :
«Now that we have technology in our classrooms, communities and homes, parents and educators are likely [...]
Addressing the 21st century skill of digital citizenship is important; to help students to learn, [...]
«A lot has changed since Digital Citizenship in Schools was first published. But one thing has remained [...]
«The average public school student in the U.S. spends about 6.5 hours in school a day, 180 days a year. [...]
«It’s a very stressful experience to have an audience member stand up, say you’re wrong and walk out in [...]
«Digital citizenship is about much more than online safety — or a long list of don’ts. It’s also about [...]
«Given the influence of media on our daily lives, it's important to give high schoolers opportunities to [...]
Digital Passport is an interactive learning tool for grades three to five that teaches the basics of [...]
Capsules sur divers aspects de la citoyenneté numérique
«Why do we do what we do? It's an age-old question. From getting too close to a fire to getting online [...]
«Looking for new and engaging digital citizenship resources? Common Sense Education has an all-new [...]
«When we talk about our personal beliefs and politics, passions can run high -- especially when we're [...]
«Research shows that happiness in life is less about what you do and more about why you do it. When your [...]
«What you say, and how you say it, often depends on whom you're talking to, both in person and online. [...]
Staying safe online is a lot like staying safe in the real world. By helping a Digital Citizen sign up [...]
From selfies to social media, many of us create unique online identities for ourselves, and our students [...]
Social interaction is part of what makes online gaming so popular and engaging for kids. Of course, [...]
What does it actually mean to "be yourself" or to "be "real"? Those are deep thoughts for any [...]
Games, social media, and other online spaces give kids opportunities to meet and chat with others [...]
Getting to know someone online, without nonverbal cues or being able to see them, can be risky -- from [...]
Define and demonstrate responsible digital citizenship within Minecraft and other digital environments.